Improves the help output to include all supported compression methods Fixes "install multiple" on old devices Fixes enable-verity/disable-verity on old devices Support for the vendor_kernel_boot partition Print OemCmdHandler return message on success Remove e2fsdroid as part of SDK platform-tools Reject unexpected reverse forward requests More specific error messages in the "more than one device" failure cases Add receive windowing (increase throughput on high-latency connections) Don't retry adb root if first attempt failed Fixed flashing recovery.img resulting in wrong AVB footer Improved flashing: flashall will now skip reboots to userspace if it can ![]() Improved error message for adb push with insufficient number of arguments Addressed unstable connectivity (MacBook high speed cable): frequent adb disconnects Fixed zero length packet sends for macOS (issuetracker: 208675141) Windows: Fixed "mke2fs: Illegal or malformed device name while trying to determine filesystem size" error introduced in Platform tools 34.0.0 All platforms: fix "ANDROID_PRODUCT_OUT not set" when using "update" Windows: fix "Sparse file is too large or invalid" when using "flashall" Mac: remove retries on invalid IO iterator (flashing failure with LIBUSB_TRANSFER_CANCELLED) Reland Flag(env) guarding clear endpoint (device) feature for OSX usb start Propagate -a (gListenAll) when adb forks an adb host server (previously, the flag only worked for adb -a server nodaemon) Added new DbC interface for future support of ChromeOS over adb adb wait-for-disconnect is now operational for non-USB (wireless debugging) Resolved this by returning a failure code (1) and user-facing error (error: protocol fault (couldn't read status message.)). Previously, adb responded with a successful code when wireless pairing fails. adb now defaults to libusb on macOS to address issue #270205252. You should always test your app on the latest version of Android and using the emulator with the latest system image is a good way to do so.Ī copy of the Android platform source code that's useful for stepping through the code while debugging your app.Īlso Available: Download Android SDK for Mac The Android emulator requires a system image to operate. In order to build an Android app, you must specify an SDK platform as your build target.Įach platform version offers one or more different system images (such as for ARM and x86). It includes an android.jar file with a fully compliant Android library. ![]() There's one SDK Platform available for each version of Android. ![]() These tools are always backward compatible with older platforms, but you must be sure that you have the latest version of these tools when you install a new SDK platform.Īn offline copy of the latest documentation for the Android platform APIs. These tools support the latest features of the Android platform and are typically updated only when a new platform becomes available. ![]() It contains platform-dependent tools for developing and debugging your application. If you've just installed the SDK starter package, then you already have the latest version of this package. It contains tools for debugging and testing, plus other utilities that are required to develop an app. Additionally, you also get access to a copy of the Android platform source code, which can make you're debugging much easier. Offline documentation is provided, but you can also contact a large online community and the app developers for help, tutorials, and hint that will make your project run more smoothly. With Android SDK for PC, programmers get immediate access to all the necessary tools for planning, building, testing, debugging, and profiling apps for Android. However, according to your own requirements, you can change system images and create your application for any Android OS version you require. The core parts of Android SDK including Tools, Android Platform Tools, the latest Android platform, and the latest Android system image for the emulator are already included in the package. Note: This SDK Tools package is deprecated and no longer receiving updates. With a fully integrated software stack that enables seamless access to SDK tools, plugins, and utilities, anyone can easily start producing your first Android applications. Android SDK is the official software development package for developers who want to create Android Applications that can take full advantage of the entire Android hardware and software ecosystem.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |